"Kamille's a man's name, and I'm a man!"
Extreme VS is an Arcade Game through and through, there's no real story to it, but it doesn't need one, and it's the kind of game that you can just pick up and play, even though mastering its nuances, like properly managing your boost gauge to make the most out of your movement will take a while. The game boils down to a two on two arena fighting game, though that's selling it a bit short. There's a 6000 point gauge for each team, and you pick from 90+ units with different costs(1000, 2000, 2500 and 3000), where dying deducts from the 6000 point gauge, your objective? Drop your opponent's gauge to 0.
Arcade Mode got completely revamped, while it plays just like vanilla Extreme VS did, all routes are different now. There are five routes with 8 stages each, plus, alternate, harder unlockable EX stages. Arcade Mode can be played in Single Player or Multiplayer, both on-line and off-line. Off-line means split screen, which tends to have some framerate issues, not as bad as the previous game though! I also experienced a couple of instances of slowdown in Single Player, but these cases were very rare, and only when a lot of stuff was going on at the same time. Mission Mode also makes a return, but it's a shadow of its former self...
So yeah, the lack of missions is a problem, know what else is? On-line Pass. The developers gave some very lame excuses, but the thing is, in order to access any on-line mode, you need an on-line pass. Mission Mode has exclusive missions for On-line play, and know what's hilarious? You can play these with a CPU partner, but you still need to go on-line to do so, with an on-line pass. And you have to do these missions in order to unlock every upgradeable skill in Mission Mode! Very, very cheap. Another change for the worst, in the previous game you could earn upgrade points with any unit, and they went into a pool that could be spent on anyone. Now each unit earns points towards themselves, want to upgrade your partner's suit? Too bad, you have to play as it in order to earn points for it. Arcade mode? As good as before. Mission Mode? Terrible, when compared to the last game's. On-line Mode? Got better, a ton of new bells and whistles, and you can play every mode on-line now, but Off-line mode got the short end of the stick by a long shot.
As lacking as the Single Player offerings are, I'd say the game is still worth it over vanilla EX anyways. I loved playing with the newly rebalanced units, some even got new moves! The game mechanics also got a bit of an overhaul, the game does feel different. And I had fun playing with the new units, I have a new favorite! The game's focus was never Single Player Mode, not that it's an excuse for such a shallow Mission Mode when the last game's was so robust, but Mission Mode was never the go-to mode for this game and never will be.
9.5 out of 10.