Halfway fun, halfway vexing.
Meet Vexx, apparently the last of his kind, after Yabu enslaved his people, and murdered them and his grandfather, which made this adventure personal. Coming across the Talons, mystical weapons that he can't take off, Vexx ventures into 9 different worlds, in order to collect 81 beating hearts and open up the way to Yabu and avenge his grandfather. The game has a rather conflicting artsyle, since enemies and Vexx himself are rather... cutesy, but the world tries to be dark and bleak, dealing with murder and a female... thing with protruding nipples being kinda there as the narrator... it's like they didn't commit fully to either cuteness or edginess and the end result is a rather unmemorable world and characters.
That said, if something works well, it's the controls. Vexx moves sorta like Mario or Banjo, he can jump, long jump(By crouching and running) or high jump(By crouching), and it all works rather well! Movement is pretty smooth once you get the hang of it, and it won't be too soon before you'll be using acrobatics in style to even skip certain portions of stages! There's also a needless depth to combat, Vex can perform different combos depending on your timing with the square button, as well as juggle enemies with jump kicks, but it amounts to nothing really, enemies can soak up so many hits that I just started avoiding them altogether. Vexx can also gain access to 2 power ups, the Molten Armor and the Wing Suit, they are in a very few amount of levels, and they only exist in order to gather a few hearts, and if you thought flying with Mario was hard, you ain't seen nothing yet, flying with Vexx is stilted, wonky and unsatisfying.
Vexx tried. The devs' heart was in the right place, and they nailed most of the controls just fine. It's a shame that they couldn't fully commit to this 'we are dark and edgy!' direction, and how forgettable the worlds are. Vexx is fun when it's fun, but when it hits its lows... it can get rather vexing.
6.0 out of 10