Here's the gist of it, in this world there's only one constant I'm entirely subjected to: Change. I am a person, and right now I'm not the same man that I was when I first began writing, heck, that guy wasn't even the same guy that wanted to write this in the first place! What I want to get to, once I stop digressing, is that this list is how I feel right now, at this very moment, so when and if I feel like making this list again, and knowing myself I probably will, it might change.
So, what is that list? These are the games I liked the most on each particular system, this time around the Playstation 2. These are not necessarily the games I consider best, but the ones I liked the most and the ones I have the fondest memories of. For these lists I tried to stay away from multiplatform games, or from ports. I tried to, but in a few cases it was impossible to.
Also... this list was by far the hardest to make, so many games got cut, and I even cheated a bit to get to talk about a few more games, which is a testament to just how good the PS2's library is.
10) Zone of the Enders 2
9) Neo Geo Battle Coliseum
8) Capcom VS SNK 2
6) Virtua Fighter 4 - Evolution
5) Wild Arms 3
4) Outrun 2006 - Coast to Coast
2) Shin Megami Tensei Nocturne / Digital Devil Saga part 1 and 2
Digital Devil Saga is a more interesting case, with a stronger emphasis on the supporting cast. The first game is downright amazing, and while the second part is not quite as good, seeing the characters evolve as the story moves along is a thing of beauty, as you learn to love these characters. Even Cielo, who I never used in battle, I wanted to see him succeed. It's a phenomenal story.
Oh! and both games run under the same combat engine, which is another fun twist to the turn-based system of yore, focused on hitting the enemy weakenesses in order to get extra turns.
1) Shin Megami Tensei - Persona 4
And they somehow managed to give personality to the mute hero. Sure, your decisions don't matter much when it comes down to it, but they somehow managed to give the protagonist a semblance of depth thanks to how he interacts with the characters around him.