The game is set up as a summer block buster popcorn action movie, y'know, those that are a dime a dozen. Even the dialogue follows suit, luckily, the writing is fantastic. The story itself has a few twists here and there but nothing too shocking. Basically, Nathan Drake is this generations Lara Croft, he is hired to find the remains of his ancestor, Francis Drake, as he hid a treasure somewhere. Drake soon finds himself knee-deep in trouble, as other parties are interested in the same treasure. The characters are very typical of the genre, Nathan is the cocky one-liner spouting and gun-toting hero, he works alongside Sullivan, a friend of his who provides gunfire cover every now and then, plus, his relationship with Nathan is very interesting, lastly for the good guys, there's Elena, even though she had never held a gun before, she quickly fells almost as many baddies as Drake himself. Bad guys are as cliched as they get, I'd delve deeper but I might spoil a couple of things.
Most of the game has you taking cover and shooting though. My biggest beef with the game, is that the game loves to place you in "arenas' as soldiers surround you. These sections easily grow long in the tooth, specially since most enemies are bullet sponges, while drake can only take 3-4 direct hits before dying. Aiming for headshots is a must, as ammo can get rather scarce, specially when enemies get you pinned down and you can't move in to gather ammo from fallen enemies. As with most modern shooters, there's no health bar, opting instead for giving Drake regenerating health, as long as he doesn't receive damage. Hiding behind cover waiting for your health to recover isn't really my idea of fun. Oh, cover, once again the controls are a bit wonky, getting out of cover, or into cover, feels a bit clunky and imprecise. And why you could lower the difficulty to easy, easy is too easy. Adding insult to the injury, throwing grenades is done by tilting the joystick to determine the arc of the throw, who came up with this I do not know, but I despise him.
The presentation is fantastic. While the character's skin looks a bit too shiny and like if it were made out of plastic, the rest of the textures look fine. Even for a rather early PS3 game, it rivals a lot of late-releases. There are lots of neat touches, like clothes getting wet. The world itself is highly detailed and pleasing to explore. Still, there's not a whole lot of different enemies, and a lot of them are color-coded. The guys with the red shirts? They carry rocket launchers. The fat guys? They have the shotguns. And so on, and later on, when the camouflage guys are introduced, the guys with the hats(The same hats the guys in the red shirts wore) have the rocket launchers, and so on, it feels a bit cheap. What really hurts the visual presentation is the huge amounts of pop in that there is. Many times the game will load faster than the textures do, this is a frequent thing, so get used to it. Everything audio related, however, is phenomenal. The soundtrack is fantastic, every piece of the score sounds great, and the voice work is nothing short of perfect, it helps that the lines they get to deliver are so good.
I really don't understand why this game was regarded so highly, it's not that much fun. The production value is through the roof, and it's clear that Naught Dog really tried, but it's just not that much fun at all. Most of the time it feels as if you are going from shooting arena to shooting arena, with the odds stacked against you. And the platforming is not as good as say, Prince of Persia. Frankly, I wouldn't recommend it to anyone.
4 out of 10.