Am I even in Silent Hill?
Anyways, I just cleared the hospital level-thing and... Movie Nurses, which are a variation Silent Hill 2's nurses... No bueno. And Alex gets impaled by Pyramid Head's giant cleaver. No. Flipping. Bueno. At all.
Leaving these tiny-but-not-that-tiny details aside, the game's been doing a good job of setting up an unsettling, creepy atmosphere. Just like the slightly off-putting voice acting from the second game, the robotic, inexpressive character models help make the characters feel... uncanny, which really helps set a creepy tone. So bonus points for that unintended effect! Then there's the gameplay itself which works relatively fine all things considered. Having a dodge-counterattack mechanic feels slightly fresh for a survival horror, and I'm not against having more options when fighting. Clunky controls and mechanics should never be part of how a survival horror game works.
To sum up, I'm liking the game, and I've little to complain about besides how little care they took when borrowing creatures from previous games.