In which Crash tries to turn into a Saturday Morning Cartoon.
The story is pretty much the same as in Team Racing, an Alien being kidnaps Crash, Cortex and the rest and has them race in order to save the earth, simple stuff. This time, the game is told through beautiful cutscenes, they really do look good. They also try to be funny, but I found myself cringing, I guess kids should find it funny, which is surprising since most Crash fans would've been a bit older by now.
As I mentioned before getting sidetrack, gameplay remains relatively unchanged. You race around tracks, and try to get crates which either hold Wumpa fruit, which raise your max speed and once you collect 10 your items become Super Juiced(Stronger), or the items themselves which you use to gain advantage on your opponents. Almost every item from CTR returns, with the flasks getting swapped for electric and ice mines and the energy ball with a Tornado, and they never feel as strong as their Mario Kart counterparts which is, in my opinion, a good thing. The fantastic drifting system returns, in which you must tap the opposing shoulder button as you drift, while timing it with a gauge that appears next to your racer, in order to get up to three boosts, it's more strategic and involved that other mascot racer's drifting mechanics. A new feature is driving on ceilings and sides, Crash Nitro Kart did it before Mario Kart 8!, but it feels mostly aesthetic. Regardless, the game feels quite slower than CTR, which makes it a bit less fun, and the physics feel a bit awkward, sometimes even bugged(Like falling under the track for no reason!).
Crash Nitro Kart is a game that tries too hard to be like its counterpart, but since it doesn't manage to be as good as the other one was, it feels like a pale imitation. At least the cutscenes look really good.
6.5 out of 10.