A fitting end to the trilogy.
As per norm, Crash Bandicoot 3 takes place directly after Crash Bandicoot 2, N. Cortex's plan thwarted by Crash, and now he must answer to his boss, Uka Uka, Aku Aku's evil counterpart. Uka Uka introduces a new Villain, N. Tropy, who can control time(And thus give an excuse for the new settings), so Crash must gather crystals again, in order to stop them. You know the deal, story isn't the game focus, and it really shouldn't matter, it's a simple bad guy vs good guy approach. Worth mentioning, this time they gave all five bosses more personality, as they now taunt you before levels, which is a really neat touch, and the voice acting is pretty good!
One of the best new aspects is that every boss drops a new move after their defeat, and they are all incredibly useful, a beefed up body slam, a beefed up spin attack(which can double as a gliding tool!), double jumping, a bazooka(Seriously) and Running, to aid in the time trials. Time Trials? Time Trials. After collecting a level's gem, you can tackle the Time Trial, in which you must dash in order to beat certain time limits and earn Ankhs. While you are basically replaying a level, the way in which you must tackle them changes a fair bit, and they are more fun than they deserve to, much challenging too since you can't die at all. Lastly, collision detection seems to have been ironed out, not once did I feel a death wasn't my fault, which is something that had been bugging me since Crash 1. Worth noting, Crash's movement has been altered, he feels a bit... faster, but it takes a couple of levels to get used to it, and it's not a bad thing at all.
The game looks about as good as Crash 2, but enemies do seem a bit more detailed, and so do the levels(Though it might've to do with the newer settings). While Crash 2 felt as if it expanded on Crash 1 environments, recycling a few, all environments in Crash 3 are new, it's nice finally stepping out of the snow and jungle levels! The new areas take place in Arabia, a futuristic city, a medieval city, the prehistoric domains of a very angry triceratops and on more modern streets for the racing stages. Music is as catchy as ever, and there's really not much else to say about it!
Crash Bandicoot 3: Warped might not be a huge improvement over Crash Bandicoot 2, but it manages to reach the same level of quality while also feeling new in many ways. Personally, I would've liked a few more platforming stages, but I'm not against variety!
9.0 out of 10.