Friday, February 19, 2021

Game #915: BlazBlue Cross Tag Battle - Special Edition

  The complete game!..... Kinda.

 Blazblue Cross Tag Battle: Special Edition was a game I was interested in ever since it was first announced. And then it was announced that half of the cast was paid DLC, being made up mostly of assets that they had already made, because like Capcom's finest crossover games, this is one of the largest asset-recycles ever done in gaming. So I kept waiting.... and here we are, Special Edition, which contains most of the game in-cart... and the last 9 characters through a DLC voucher. LAME.

 But the worst part about it... is that the game is rather lame. Combat has been reduced to 2 attack buttons, and every button is, you guessed it, a different auto-combo. Even character movesets have been horribly simplified, most characters missing some of their original moves. Heck, there's no walking forward, only running. I really, really disliked this approach to the game.

 Hey, at least I can pick which colors I want to buy for my characters, as unlocks aren't randomized.

 In a word? Disappointing. Sure, once you use the DLC you get a massive 50+ character roster, but the gameplay has been simplified to the point of boredom. This is not the kind of fighting game I like. And it's funny, because ArkSys made Guilty Gear, a series infamous for their complexity.

5.0

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