Clunky, wonky, stuffy, stiff... and somehow still fun!
The game offers the usual suspects when it comes to modes: Arcade, VS CPU, VS Player, Survival and Practice, which is fair for its era. The Arcade ladder is a bit long, consisting of over 16 battles! At the start of the game you can pick any of 14 fighters, but as you play you will unlock more for a total of 32 characters! To be fair, most of the remaining 16 fighters are clones of the main cast, so they are not wholly original, and a few of these characters look like generic no-personality throw-away designs, like Leon or Tau. Still, there's a ton of characters, and unlocking everyone is sure to take you a while.
Above your health bar lies a a small gauge, when filled, by dealing and taking damage, it will begin to blink as it runs out. While it lasts you can pull off Super and Desperation moves. Lastly, you get to 'Soul Bombs' per fight, which act as super moves of sorts by pressing weak slash and weak kick at the same time. Simple and uncomplicated.
If I were to sum up the game it would calling it a mixed bag. Animations and attacks look stiff and lame, but there're also a few very crunchy, satisfying moves as well. Some character designs look really cool, but others are pathetically generic. You could certainly do much better than Battle Arena Toshinden 3, but you could also do much worse.
6.0 out of 10