The end of Blazblue.... as if!
So, the story mode... it's as bad as it's always been. It's long, boring, derivative, filled with anime cliches, moments and characters you've already seen before and seen execute better. There're mandatory boob jokes, because it is an anime game and animu girls are never content with their breasts. The first four chapters are a an unbearable remix of Calamity Trigger, but, for what it's worth, for the very first time in Blazblue's history.... it did have some interesting plot points. Chapter 10 did get sorta interesting, even if Ragna's decision was very animu in nature. Now then, a lot of characters die or... evolve during the course of the story... but this is a Fighting game, we know that they will find a roundabout way to bring everyone back for the next installment, so don't worry too much about the fate of your favorite character. Plus, there's no way that this is the last Blazblue game, taking nto account how many unresolved plot threads were left hanging.
There're 5 new characters, and if you skipped Extend, like me, you are getting Celica and the returning Lambda as well, and since I didn't even buy ChronoPhantasma's DLC, this is also my first time with Terumi and Kokonoe, so, potentially, you are getting a lot of new characters. Hibiki is my favorite of the bunch, being a speedy rushdown character who can create clones with his drive, Nine is another personal favorite, she can pull off magic attacks with her normals, which the stock, and mix, for her Drive. Naoto is based around a chargeable Drive attack, but unlike Makoto there's no timing involved, regardless, he works better without using his drive! Izanami gets some projectiles at the cost of her guard while under her Drive and lastly there's Susanoo, who is built around unlock and powering up his special moves. I liked all the new characters, even if Izanami and Nine couldn't escape the obligatory Japenese panty shots during some of their attacks.
I haven't been able to enjoy Blazblue as much as a I did with Continuum Shift for a while now. The story is presumptuous drivel, character designs are too much animu, fanservicey and pandering for my tastes and ArcSys scummy DLC practices keep trying to make me feel as if they haven't had enough money. But CentralFiction was different. We've so many different characters already, so many different ways to play the game and some of the newest additions are so much fun to play as well as original. The game has accumulated so many mechanics already that there're dozens of ways to play the game, and doing flashy stuff is so easy even if you don't intent to play competitively or succumb to Stylish Mode. What I mean to say is that I feel like CentralFiction injects new blood into Blazblue, it might simply be 'more of the same', but the quality of the additions is very high.
8.5 out of 10