Tuesday, September 18, 2018

Review #580: Die Hard Trilogy

 Bad games... die hard.
 What's better than one game? Three games. That was the mindset behind Die Hard Trilogy's weird conception. One game representing every movie, with a different genre each. While I can sorta see how the game could've been good at the time of its release, as someone with no nostalgia for it,  nowadays it's less than acceptable.

 The first game, Die Hard, is based on the first movie and is a third-person shooter in which you, as John McLane, must get to the top of the Nakatomi Building. The game is 19 stages long, with about 6 bonus stages, in which you must clear the entire floor of enemies before being allowed to proceed. You can also rescue hostages for bonus points or find weapons, with limited ammo, hidden throughout the various offices. The game is fairly easy to pick-up and play, and it can be sorta fun, at times.
 Where does it go wrong? Controls are somewhat clunky, with side-stepping and side-rolling being too slow to be any useful. That said, you can use the mini-map to your advantage, and if you're planning on beating this mode you'll need to, in order to shoot at enemies from distances that go beyond their line of sight. Picking up items is sorta weird too, since first you have to walk over the container, upon doing so said container will break open and then you can pick up your bonus weapon. After clearing a room of enemies you have to find the elevator with the bomb in under 30 seconds, lest you have to redo the entire stage. Fun. I always managed to get in on time, but a few times I cut it dangerously close. The biggest issue, however, is how repetitive the game is, and to add to said repetition is the fact that the game reuses a lot of floors. It's a boring game that outgrows its welcome very early on.

 Die Hard 2 is a first-person on-rails shooter, and is easily the most fun out of the 3. Environments offer a lot of interactivity, letting you kill innocents or destroy stuff just for kicks. The game is 7 stages long and, in my opinion, the stages went on for a little longer than I would've liked.
 Die Hard with a Vengeance is a racing game, and it's the least fun of them all. In every stage, sans the bonus stages, you have to follow your compass in order to hit a bomb and prevent it from exploding. The vehicle controls like butt, so don't even think about it: Use the infinite lives cheat. Trust me. This game also suffers due to how repetitive it is. A few environments are recycled, and I was tired of the bonus round the third time I was forced to play it.

 Die Hard Trilogy is underwhelming at best and dull at worst. There's not much else left for me to say about the game. Clunky gameplay throughout tied with a very repetitive nature that does it no favors. That said, there're some redeeming qualities with the second game that might entertain someone for a few minutes. If you didn't grow up with it, I'd suggest skipping it entirely.
 3.0 out of 10

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