Thursday, November 26, 2020

Game #881: Donut County

  Donut try this at home.

 As a fan of Katamari Damacy, to say that Donut County was a big blimp on my radar would be an understatement. Thanks to the people at Iam8bit, I've finally been able to get a physical copy of the game, the way games are meant to be preserved.

 The premise is fun. You play as a small hole that grows into a bigger hole as it sucks stuff in. You move around on the floor, trying to get stuff to fall in you. So it's kind of a puzzle, you have to figure the right order in which to suck stuff in, so that you get larger and can fit even larger stuff in. 

 Unlike Katamari, there's no time limit, so it's much more laid back, which I liked. There are a few other puzzle elements every now and then, like the addition of a catapult that lets you shoot stuff upward, which must be used in order to clear certain levels. There's pretty much no lose state, except maybe in the last level, so you can just take your time and mess around until you figure things out, not like it's hard to anyways.

 The game is short, it felt like it lasted about 1:30 hours, but, hey, it's a very fun time. The plot is dumb, in a good way, and the gameplay is relaxingly fun. Anyone up for a chill, simple game will be right at home with this one.

 7.0

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