Konami, deliver us from Ubisoft!
I chose, specifically, to start with Ubisoft's games since I suspected, rightly so, that they'd be the worst of the bunch, and so far, I've been proven right. But now I'm done with Ubisoft's games, so we'll go back in time, back when Konami was still developing the TMNT games. I figure Konami's entries will be the best, so they'll be 'the main dish', taking place in the middle of the Ninja Turtleathon. Man, it's good to be back in Konami's TMNT world!
I just finished Leonardo's campaign, it was very short, but very good. And I fear that's gonna be the game's theme: Fun, but short.
I liked the graphics, the Turtles seem to be drawn in a slightly deformed style, with stubby legs, but wide torsos, it took a while to get accustomed, but now I can appreciate it. The animation is nothing to write home about, but it gets the job done. As for the fighting, defeating enemies feels right, but I don't entirely agree with this 'Hold Attack' moves, they aren't very practical... or shouldn't be, but I managed to find some windows of opportunity to abuse it.
However, there's only one thing, and one thing that I'll complain about, besides the game's apparently short length: Walking turns into a run. Sometimes I just want to walk close to the enemy to initiate a combo... but nope, Leonardo decides to run and turn his next attack into a tackle! Definitely not a good design choice.
All in all, I'm looking forwards to finishing this one.
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