Tuesday, December 14, 2021

Game #1128: Gold and Glory - The Road to El Dorado(Gameboy Color)

  At least more glory than the PS1 version.

 I used to play Gold and Glory: The Road to El Dorado whenever I went to one of my schoolmate's house, as he owned the game and I quite enjoyed it, being yet another game I had always wished to own. Sadly, licensed games used to be really, really bad and let's just say that Gold and Glory's PS1 game was nothing short of atrocious...

 …thankfully, this 2-D sidescroller fares much better. For starters, they murdered the story, which is told through stills and scrolling text. Tulio and Miguel now make a living out of 'fighting fake duels', and they need to find 'six pieces' of the map. They gloss over a ton of details to the point that the story is barely recognizable too. Honestly, pathetic. And the game uses a password system because of course, passwords that are only given out after certain stages and not after every stage, which is a bit flabbergasting

 Before each stage you can play as either Tulio or Miguel, both playing quite identically, being able to jump and a sword swipe. Most of the stages are simple right to left affairs, but later down the line they become a tiny bit more complex, nothing to crazy. For all intents and purposes, it's a straight up platformer. Thankfully, the jumping is decent, and it almost feels like a NES game thanks to small things, such as being able to climb on clouds! Heck, the first boss is outrunning a bull.... which is gigantic in comparison to the tiny sprite that represents Tulio! Sadly, most boss fights are rather clunky and the lowpoint of the game.

 At first I thought that the hitboxes were annoying, since enemies could hit you much quicker than you could slash them... but while I was right on the hitboxes being dumb... they actually work in the player's favor. As soon as you figure out that the range on your sword is ridiculously lengthy, much farther than the sprite makes it look, it becomes smooth sailing and no basic enemy should be able to stop you.

 I enjoyed Gold and Glory on the Gameboy Color. It is nothing more than a quick cash-in, I'd argue that very little care went into making the game... but it's quite serviceable and the game's more broken aspects actually benefit the player, so it doesn't get annoying. It's an inoffensive platformer game, nothing more, nothing else. And while sword fighting doesn't really fit this pair of characters, as someone that loves the movie, I enjoyed being able to play as these two characters in a more actiony setting. Which I know how it comes off right after saying that a sword doesn't fit Aladdin in the previous entry, but I like this duo much more than Aladdin, so sue me.

 5.5

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