Sunday, January 17, 2021

Game #901: Cruis'n Velocity

 This is not Cruisn'

 It's sad how the Cruis'n franchise became nothing but a brand to slap on games in order to sell them after the Nintendo 64 came and went. Cruis'n Velocity was the final, I believe, victim to this. This game feels nothing like Cruis'n and should be avoided like the plague.

 Firstly, it's one of the GBA's surprisingly many 3-D games. But in this case, it looks really bad. There's some ugly, weird warping on the walls surrounding you. Oh, and the framerate is awful, it's like the game only runs at a decent pace when there are no racers close to you.

 There are 14 tracks, but these are proper tracks. In Cruis'n the objective is to get from A to B, this game is just a poor 3-lap racing game. One that looks and runs like garbage. There's a nice amount of cars, however, so props for that... I guess? You can use manual or automatic transmission, thankfully, but taking corners in this game is a proper pain because it's so hard not to spin out of control. Oh, and pray you don't hit another car, because they will get boosted in front of you while you lose all your speed.

 It's not a good start for my GBA this year, because this game was proper garbage

1.5

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