Tuesday, February 4, 2020

Review #742: Super Duper Sumos

 It's about time I cover this abomination.
 If you're unlucky, you may remember an ages-old tv show about butt-obsessed Sumos called Super Duper Sumos. If you're even unluckier, you'll remember that it managed to get its very own Gameboy Advance game. And, as a lover of all things weird, here I am giving this thing a try!

 The game is six stages short, and as far as I could tell, follows an original episode-divided story, each 'stage' begins either with the Sumos planning to do something, and then Evil Inc. botching things up for them or with Evil Inc. talking about their new plan, before you are thrust into your Sumo's thongs. You can play as any of the three Sumos, but they are pretty much identical. One may be stronger than the others, one might be faster, but the only real difference is the super move. The game is quite pretty, the animation might not be anything worth writing home about, but the characters sprites are a good representation of their animated counterparts.
 The game is your average beat'em up, move from left to right while defeating enemies. B attacks, A jumps, R runs and L uses your super move, which you charge by picking up purple energy from fallen enemies. You can pick up enemies and throw them against each other, and you'll come across weapons every now and then. As you go through the game you'll unlock new moves, but your basic B attack and A jump is everything you really need. The later moves that enter your repertoire are a sliding attack, a belly tackle, a ballerina spin-dodge and, finally, a flying butt-tackle. It's pretty silly.

 The game is what it is, an average beat'em up game. The show's premise is completely idiotic, but the game is a decent time for anyone that enjoys beat'em ups.
6.0 out of 10

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