We need a modern TMNT fighting game!
The game offers four different game modes: Story Mode, in which you play as any of the four different turtles and fight your way through the six opponents, ending with Shredder. The ending for each turtle is almost the same, so it's not worth it to play it again with the other characters, but at least it's something. VS Player and VS CPU are self explanatory, and then there's Tournament Mode in which you pit four fighters, CPU or Players, towards the top, it's very simple, but, you know, considering it's a NES game, it's rather a welcome mode.
There's no combo system, and for all intents and purposes, all characters might as well play the same, but, y'know, considering the console, it's completely and totally understandable, so it's unfair to look at this game from a 'competitive' viewpoint. And all things considered, the game is fun. Combat might be simple, but there's certain fun to be had in its simplicity, and it helps that the presentation is gorgeous, so what it lacks in substance it makes up in style, and in this case, it works. The character balance is a bit iffy, Hothead moves cover a lot of ground and deal a lot of damage, and Shredder has some of the best specials in the game.
When stacked up against other fighting games, modern and past, the game falls flat on its face. But if you manage to look at it with a non-competitive viewpoint, the game isn't half bad. All of its shortcomings can be attributed to its age: It's a fighter that's played on a two-button joystick that was released on a very archaic machine. Konami did the best they could with the tools they had at the era(Well, considering the SNES and Genesis were out at the time, the best they could on the console) It's a fun little game that could keep you occupied for 10-30 minutes.
5.0 out of 10