Sunday, April 21, 2013

Archview #15: Alundra 2

 I´m doing this without my notes, so I might forget some stuff....
 For starters, Alundra 2 has nothing to do with Alundra, any similarities are purely coincidental. This time around, you play as Flint, a young Pirate Hunter, who gets roped into helping princess Alexia to free the kingdom from Baron Diaz, who replaced the king with a Puppet. Yup, it also tries to be funny, but the game has a very... quirky sense of humor, more often than not, it falls flat on it´s face.
 Although Alundra 1 was very clearly inspired by The Legend of Zelda, Alundra 2 tries, and manages, to do it´s own thing. Puzzles no longer rely on various tools, but revolve either around 4 elemental rings or the enviroment itself. Puzzles get almost as hard as Alundra 1, however, they don´t ever get frustrating, since most rooms reset themselves if you screw up. And screw up you will, puzzles are very varied, from setting up chain reactions, to acting as a tile for a statue to go over, the puzzles are quite varied.
 Combat is a bit challenging, due to the clunky system, it´s not quite obvious when the invincibility period, after the enemy gets up, ends, so you might end up getting sucker punched while you hit an invulnerable enemy. Another issue, is that the fine folk at Activision decided to rename "Normal" and "Hard" into "Easy" and "Normal", so if you are like me and choose Normal... get ready to recieve tons of damage from the enemies. Bosses are not as hard, since you must learn their patterns and how-when to attack. Some bosses are quite original, there´s one boss where you need to grab the bombs the lesser enemies drop, walk under the boss´ fire attack, to light up the bomb, and time it, so that when you throw it towards the boss, it explodes in the air. Another one has you evading his attacks, until he winds up for a punch, where you must slide into his feet, to throw him off balance, and hit his head.
 The game looks... quite bad actually, graphics are simply and messy, there´s clipping everywhere, and slowdown is quite frequent when there are many things on screen. The music is quite generic and forgettable, voice acting however, is quite decent. Luckily, the ending is much more fulfilling than Alundra 1´s, however, there are loads of loose ends by the end of the game. How did Flint´s father survive? Will Flint ever find out that that guy is his father? And the king, did they ever find him?... there are many loose ends.
 There´s almost no replay value, but the game is as long as Alundra 1, and has as much hidden stuff to find. It also has loads of minigames, like Shooter, and many secret activities, like dog hearding. Sadly, most of the good rewards require you to play the games for a long, long time, even games like Shooter, which are fun, end up becoming quite boring. Also, getting the item for the best shield in the game, means that you will almost surely give up on the magic ring enhancements, since they use the same currency, and it´s hard to aquire with the dart games. And you also need to farm loads of darts from enemies... so yeah, they are nice distractions, but the game overstimated their appeal.
 All in all, Alundra 2 is a good game. I enjoyed it more than Alundra 1, however most of it´s charm is missing. Hardly a classic, but it´s quite fun.
7.5 out of 10.

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