There's a party in hell tonight.
Right after Oxenfree there was only one way left go, downward to hell, where Afterparty takes place. This is another walking simulator with tons of dialogue, so if you played Oxenfree you know what to expect: Tons of walking and tons of talking.There are a very sparse few minigames here and then to spruce up things, but most of these come out of the blue with no explanation, but after a while of not doing anything, if you don't realize you are supposed to do something, a phantom joystick will appear next to your character highlighting the buttons you are supposed to use. To do what? Press them and find out. Speaking of these, there's an optional Simon says-styled dance off in which a character OBSCURED the button inputs I was supposed to press! It only happened once and I couldn't find other people complaining about it online. Thankfully, you can retry it as many times as you need.
Something I didn't really appreciate was some of the pacing. Four or five times you have to climb to Satan's party only to be told "But now you need to do X", so you have to climb down his tower and move somewhere else. It gets a bit annoying after the second time. If getting to Satan's house was just a matter of moving to the right it'd be a bit better, but you have to go to the right edge of the screen, interact with an elevator, hopefully you pick the shortcut, then watch an animation in which you are flown to the top, now move to the right again. Interact with the door, if you get in, which won't happen the first time since you'll be sent back to get an entrance ticket, now you have to move to the right again and talk to someone, probably Satan, be told to do something. Now you have to go back all the way to the left, exit his house, left again, talk to the elevator, watch the animation again, move to the left again.... yeah, having to do this more than twice felt like somebody was taking the piss out of the player.
On the gameplay side of things, sans the loading screen when loading your save file, the game either masks most loading screens with dialogue or the loading screens themselves are much shorter than the ones in Oxenfree. On the other hand, maybe it's because it's loading stuff, maybe not, but the game is full of stuttering all the time, which is a bit ridiculous considering how rudimentary the game looks and few particle effects there are. There's no reason as to why such a simple game should run so poorly.
I feel like a game like Afterparty has no business running this poorly on the system, but it was passable. I wish I could say that I cared more about Milo and Lola than I did.... but I really didn't, and, once again, I feel like the script had potential but it was a bit forgettable and didn't make the most out of its premise. It's not too bad, but there are definitely better walking simulators out there. At least this one is Halloween appropriate.
5.0
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