You didn't think I'd skip MUA 2, did ya?
But there's a small caveat... it's the DS version I'll be looking at. Y'see, I've owned MUA 2 on PS3 for a while now and I don't really need to play it again, and since I already remembered MUA 2 as a step down from the first game, I didn't really want to delve into the subpar PS2 version so, instead, I'll be giving MUA 2 on the DS a look.
Well, I'm midway throughout the first Doom level, and while I like how it already feels like an adaptation of the console game, since they even kept the prologue, the game's lacking in a few key areas. There's no way to move the camera around, which sucks, and there's no mini-map on a game that desperately need one. The framerate is garbage.
But, BUT I will give kudos to the developers for managing to port the game into such a tiny, weak console. It's a rather impressive feat, even if the end result is a bit meh.
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