What's with Spider-man and mazes?
Why? Why can't I have a single portable Spider-man game that isn't designed around finding needles in haystacks? It isn't much fun having to go round and round and round again searching for the single thug that's outta my sight. Worse, if I want to unlock the special moves I have to finish the stage as quickly as possible. Poor game design is poor.
At least the game is rather pretty, swinging around is fun and the combat is serviceable. But I've had my feel of half-assed scavenger hunts on mazes while under time constraints. It's not fun, it wasn't fun then and it won't be fun ever. Ever.
At least it's better than both movie Spider-man games on the GBA.
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