Did you know? It's actually called 'SoulCalibur' and not 'Soul Calibur'.
I'm not done with Terrible Wii Games(tm) just yet! Next(and last) in line is SoulCalibur Legends. First thing I gotta ask: Why? Why does this game exist? It says it tells Siegfried's story... but they also say that it's not canon to the series... so... what's the purpose? Was the Waggle to much a temptation as not to try to cash in on it?
Regardless, it's not too bad. Using the nunchuck to dodge is nigh impossible, for me anyways, and every now and then it'll get one of my slash/thrust/slice inputs wrong, but not a big deal. There seems to be some combo system in place, you can knock enemies upwards and continue slashing, which is kinda neat. I think that if they had swapped the waggle for buttons, it could've been better, because there is some semblance of depth.
But the rest of the game is a bit half-bakes. The targeting systems is decent, but y'know you are doing something wrong when Ocarina of Time's then-novel targeting system is better than yours. The issue comes from how much time it takes for the camera to catch up to the reticule every time you kill an enemy, or merely decide to target another one. As for the stages, they all follow suit, they are a collection of small 'arenas' connected by tunnels. The decor might be different, sometimes the walls might be made of bricks, dirt or metal, but it's the same thing over and over again.
Still, it can be fun at times. It certainly shows more promise than Bleach - Shattered Blade!
No comments:
Post a Comment