Monday, August 19, 2013

Archview #48: Call of Juarez: Gunslinger

 Spoilers: I loved this game.
 Call of Juarez has a rather spotty reputation, with the third entry considered by many to be quite awful. For some reason, they decided to scale back on the budget for the fourth entry and went digital only, while approaching the series from a new angle. And the end result, frankly, I think is fantastic.
 Like previous games in the series, Gunslinger is a first person shooter with emphasis on Single player. And by emphasis, I mean that the only multiplayer of sorts to be found are the leaderboards where you can compare scores.
 There are three different modes: Story, Arcade and Duel. Story Mode is the meat and potatoes of the game, here you take control of Silas Greaves, an old cowboy who stopped by a bar and is now telling of his exploits. His adventures takes him to do battle with real life cowboys, like the Daltons, Jesse James and Butch Cassidy. The most interesting gimmick of this mode, is that it's basically a story, so sometimes Silas may remember that something happened in another way, or he could be corrected by other people that read about the ocurrance, thus altering the mission. Throughout each chapter, there are secret objects that grant the player Experience points, used to unlock skills from three different branches, and also give you little tidbits of history.
 Arcade Mode is more of an endurance round, there's about 10 different stages in which you must kill every enemy or outlast every wave of enemies. In this mode, you can choose from three different classes, each one has a different experience bar and skills to unlock, and a different starting weapons, though you can pick up weapons from fallen enemies. Then there's Duel, in which, as the name implies, duel other enemies in stand offs, there really isn't much to this mode, but it's there.
 The game plays like most other Modern First Person Shooters, you can only take a handful of weapons with yourself and your health regenerates if you don't take damage after a while. Besides Dynamite, which acts like grenades, Silas can carry two different types of weapons: Revolvers(Can be dual Wielded) and a Rifle or a Shotgun. There are not many weapons, but there are few variations(3 kinds of revolvers, both normal and sawed-off versions of the Rifle and the Shotgun), still, they feel good, which is what matters. Silas also has something called "Sense of Death", it regenerates with time, and when it's full, it let's you dodge a fatal shot. Then there is concentration, which fills by killing enemies, that allows you to slow down time and marks the enemies in red so that you can aim at them more easily.
 The presentation is easily one of the game best assets. The game has a cell-shaded look which looks fantastic. While the models for the common enemies are few, each major enemy looks really good. Character designs are pretty snazzy, and whenever a new character is introduced, he gets a pretty stylish intro. The stages themselves are very westerny, and many stages are a joy to look at, even though invisible walls("You are deviating from the story") keep you from going everywhere, are quite huge. Voice-Acting gets the job done, Silas is the one you will be hearing the most, and he makes for a great narrator. As for the music, it's very westerny and fits quite nicely. As for extras, most chapters are named after Western movies, so if you are into the genre, it's a pretty cool nod.
 There's not a whole lot of replay value, although you do get a New Game Plus, with increased experience gain and you get to keep all your upgrades. There's also three different difficulty settings, if you are into it. For what it's worth, there are many secrets, and the game last quite a lot, plus, it's score-based gameplay lends itself to repeated playthroughs, and Arcade Mode is a blast!. There's not much to complain about, maybe how some stages reuse assets, but then again it's a downloadable game with loads of content, or how the AI may sometimes spaz out. Honestly, neither thing bothered me, definitly one of my favorite games I've played this year.
 9 out of 10.

Saturday, August 17, 2013

Bound in Paper Quickie #10: Batman and Robin Volume 3

 The best one yet.
 (Includes issues #9 to 12 plus issue #0)
 Writer: Peter J. Tomasi
 Artist: Patrick Gleason
 These issues sees the dynamic duo tackle a group of criminals that are using Batman's symbol in order to cause havoc. What makes these criminals special, is that all of them have been injured and scarred for life by Batman and Robin, and now want revenge. There's also a more interesting sub plot that deals with Damian trying to prove he is the better Robin, as he challenges each ex Robin in duels of varying nature.
 As for the art, I really don't have much to say, it's what you have come to expect from Gleason. Ugly faces, but many dynamic angles and perspectives.
 I give it 10 Nightwings out of 10.

Bound in Paper Quickie #9: Batman and Robin Volume 2

 It gets better.
 (Includes issues 5 to 8)
 Writer: Peter J. Tomasi
 Artist: Patrick Gleason
 Continuing from where we last left off, Robin left to join Nobody, as he attempts to "free" him from the self imposed shackles Batman got him to wear. These issues have loads of action and loads of tender moments between Bruce, Alfred and Damian. It also explores a bit of Bruce's past, giving him a bit more depth, plus visiting Bruce's morale and why he chooses not to kill. Sadly, it also has a very cheesy moment, "Forgive me father, for I have sinned"? Seriously?
 Gleason's art started to grow on me, while I still dislike his faces, everything else is pretty on point. Batman VS Nobody was pretty epic. There's also a lot of neat visual treats throught the issue, so I'd say it's pretty nice.
 I award it 9 Batarangs out of 10.

Friday, August 16, 2013

Bound in Paper Quickie #8: Batman and Robin Volume 1

 The Dark Knight gets a reboot too!
 (Includes volume 1 to 4)
 Writer: Peter J. Tomasi
 Artist: Patrick Gleason
 Not much has changed in Batman's world, the biggest change would probably be when and how Bruce met the four Robins. Regardless, these four volumes centers upon the eponymous heroes, as they try their mettle against "Nobody"(I read the Spanish translation, so maybe his name might be different), a phantom of sorts from Bruce's past. The story itself is pretty interesting, and the interactions between characters fantastic. Alfred proves to be quite snarky, Damian delightfully aprehensive and Bruce very stiff and brooding, just like they should.
 As for the art, it's not my cup of tea, I'm not a fan of Gleason's faces, but the style is fit for Batman. There are loads of blacks, particularily in the Manor scenes. Something I liked a lot, is how many of these blacks are avoided in daylight outdoors scenes, makes a nice contrast.
 I grant it 9 Red Hoods out of 10.

Bound in Paper #7: Aquaman 3

 Even better!
 (Includes New 52 Aquaman 9 to 12)
 Writer: Geoff Johns
 Artist: Ivan Reis
 What's new? Black Manta is trying to get the old Atlantean relics from "The others", a team of which Aquaman used to be a member. These four issues pack a whole lot of action, while still leaving some room for character developement, as Aquaman's past and his relationship with Black Manta is explored. The members of The Others don't really get much exposition, sadly, but they do have their own moments, heck, even Mera gets to do badass stuff.
 The art? Ivan Reis continues to grow on me. His art is fantastic, seriously, there's really not much else to say, since I've not a single complaint about it! And if you are into it, there are loads of fights in these four issues, and they look fantastic, Black Manta and Aquaman still the show, but even the others get their, smaller, chances to shine.
 I really have no complaints about these four issues. The pacing is fine, there's a lot of action, there's backstory... It has anything you could want... Except Nightwing, there's no Nightwing in here.
 Easily 10 Aqualads out of 10.

Bound in Paper #6: Aquaman 1

 Fantastic.
 (Includes New 52 Aquaman 1 to 4)
 Writer: Geoff Johns
 Artist: Ivan Reis
 Everyone should know that I love Aquaman. People who dislike him probably never read anything about him and just follow the popular misconception about him being lame. This reboot deals with that, Aquaman having to deal with people, both cops and criminals, considering him useless, and him proving otherwise. These four issues deal with the appearance of creatures from the deep, and Aquaman, alongside his wife Mera, dealing with them. While the plot isn't the most interesting, the characters are, from the secondary characters like Shin and Officer Wilson, to even tertiary characters that Aquaman meets at the bar.
 The art is... frankly, it's the best thing about these issues. While I'm still a fan of Bearded Aquaman, Reis manages to give short-hair Aquaman a regal, tough look. Every panel is a joy to look at, and the art is consistently amazing throughout all the issues, with nothing looking odd, while employing many perspectives.
 I give it 9 Aquababies out of 10.

Thursday, August 15, 2013

Archview #50 aproaches!

 So, Archview 50 approaches and I wanna make it special. Kinda. Maybe. Hopefully. I've thought of two different... approaches: Either a game that meant something to me or a game that I was or am really hyped for. Going into specifics, I'd rather play a JRPG game of sorts, since I already played many of them this year and I hunger for more. Two games that I considered were Final Fantasy VII, which I player on the latter months of the past year and Persona 4, but I've already talked loads about VII and both games would score 10, no doubt about it, so I want something different.
 As for games I'm hyped about, there are two different games I'd like to make the Archview number 50, either Tales of Xillia or Dynasty Warriors 8. As for Tales of Xillia, I love the Tales series, and after not knowing if it would make it overseas, it would make it a nice conmemoration. But then there's Dynasty Warriors 8, which is considered by series veterans to be fantastic, and unlike most people outside Asia, I really love the series. I've covered DW 1, 6, 7 and SW 3, and do plan to cover the whole series(Which will take longer than expected, since the import laws changed, I hate Uruguay), so DW 8 means at least a tiny something to my blog. I think.
 Other games I considered, a bit less so, were: Pandora's Tower, Quest 64, Castlevania LoS MoF, Shin Megami Tensei IV, Phoenix Wright 5, SMT: Digital Devil Saga 1, Castlevania PoR, Bleach BoF and Zone of the Enders HD Collection.

 Pandora's Tower: I played and enjoyed both Last Story and Xenoblade. I actually sent E-Mails to Nintendo, as part of Operation Rainfall since I really wanted these games to come over. This would have some semblance of meaning, at least to me, so I wouldn't mind tackling it.

 Quest 64: I don't care that people hate it, this, along Final Fantasy VII, were my first RPGs and I still hold Quest 64 close to my heart, and wouldn't mind replaying it. The problem is that I have no Nintendo 64(Selling both the game and the system... Regret undying), and the N64 emulator isn't too reliable.

  Castlevania LoS MoF, Shin Megami Tensei IV and Phoenix Wright 5: These are the three reasons that convinced me to get a 3DS. And I already own 2 out of 3(Capcom, release PW in physical format. You must) so any of them is fair game.... although CV got mixed reviews, and I'm not a fan of SMT IV's microtransactions...

 Shin Megami Tensei: Digital Devil Saga 1: This game has one of my favorite endings ever, even if it's a cliffhanger. I really wouldn't mind replaying this game, maybe even playing it with part 2 and reviewing the whole product? But on the other hand, I really would prefer playing something I haven't played before. Or that I own and have not replayed since buying it.

 Castlevania Portrait of Ruin, Bleach the Blade of Fate: The very first DS games I bought, I still adore them so, but I will leave Bleach: BoF for a certain piece I want to write about it and it's sequel.

 Zone of the Enders HD Collection: Zone of the Enders 2 is epic, and one of my favorite PS2 games of all time. And I could never really play beyond the... initial 30 min or so of ZoE 1(Long story)... So this would actually make this both a game I haven't played and one that meant something for me. This one is highly likely to be my Archview number 50.

 So yeah, loads of decisions. Archview 48 will be Call of Juarez: Gunsling and 49: Way of the Samurai, so number 50 is waaay closer than it seems. That will be my second personal milestone! The first one was a 100 blog entries. Oh well, onwards!